AI Insights · Timothy · March 2023
Top 5 Miner Games Performance in Sweden, Q1 2023
An overview of the performance of the top 5 miner games in Sweden during Q1 2023, including trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 miner games in Sweden on a unified platform showcased varying performance metrics. Here's a detailed look at their weekly downloads, revenue, and active users.
Merge and Dig from SUPERSONIC STUDIOS LTD had a fluctuating revenue trend, peaking at around $275 in the last week of December and then experiencing a general decline, ending the quarter at $96. Weekly downloads started strong at 4.9K in late December but gradually decreased to 1.7K by the end of March. Active users saw a similar decline, beginning at 9.3K and dropping to 5.4K over the quarter.
Dig Deep by Crazy Labs had modest revenue figures, with a peak of $22 in the last week of February. Downloads showed some variability, beginning at 678 and peaking at 2K in late February, before settling at 1.2K by the end of March. Active users reached a high of 4.4K at the end of January but fluctuated throughout the quarter, ending at 3.6K.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH experienced a steady revenue trend with a peak of approximately $2.4K in late December. Downloads started at 1.4K in the last week of December and fell to 516 by the end of March. Active users showed a downward trend from 29.1K to 19.1K throughout the quarter.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw a significant revenue peak of around $15.6K in the last week of December. Downloads were highest at 2.1K at the end of December, then declined sharply, bottoming out at 8 in late February before slightly recovering to 516 by the end of March. Active users remained relatively stable, starting at 10.8K and ending at 6.3K.
Ground Digger! from HOMA GAMES had low revenue, with the highest being $14 in mid-March. Downloads started at 562 in late December and showed little variation, ending at 516 by the end of March. Active users began at 2.1K and ended at 1.6K, with minor fluctuations throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.